All or Nothing Free For and everyone is your enemy! Every players starts with the same weapon, but NO ammo! Knifing an enemy gives you the scavenger perk, and the killed player drops an ammo bag with 5 rounds If you run out of ammo, find a dropped ammo bag, or knife another enemy Ammo bags stay active on teh ground for 30 secs First to 2000 points wins!
Assassination On the defending team you have a VIP, who has only a pistol, but also higher health. Defend the VIP and escort him to the extraction zone on the map. Your team wins if the VIP is successfully extracted. The attacking team tries to kill the VIP, if the VIP is killed, the attacking team wins the round. Take your time and play strategically. Killstreaks are disabled in this mode.
Demolition In Demolition there two teams, Attackers and defenders. And two bombsites! Attackers need to plant a bomb at the other team's bombsites and defend it so it's not defused by the defenders. Defenders need to defend their bombsites to prevent the attackers from planting the bomb. Round ends when both bomb positions are exploded, or roundlength time is reached (5 min). First team to 2 round wins - wins the match Kill's do not effect your teams score. Play the objective.
Domination There are three objectives to capture, if your team captures an objective, it will provide points to your team at regular intervals. The more objectives captured, more points for your team. The game ends when either the score limit is reached, or the time runs out. Kill's do not effect your teams score. Play the objective.
Free for All As simple as it gets, shoot anyone that moves.
Freeze Tag Same as Team Deathmatch but instead of dying when shot, you are frozen in place. If your entire team is frozen you lose the round. Objective is to totally freeze the other team - whilst keeping your team unfrozen. Players self thaw out in approx 2 minutes, or unfreeze your team mates by being in close proximity, or by aiming across map at them holding the use key. (Default F is unfreeze key, you must have line of sight). Play strategically and keep your team mates unfrozen.
Gun Game Same as Free For All, and everyone starts on the same gun. Each kill you get upgrades you to a different weapon. The last weapons are a grenade then finally to win a knife. there are 24 weapons to get through to the end knife. Dying 3 times in a row will demote you to the prior weapon. First to get through all weapons wins (Ending on the knife). Killstreaks are disabled in this mode.
Headquarters Capture the objective, once captured protect it from the opposing team, you can't respawn until for either 60 secs, or when the HQ expires or the enemy team destroys it. There is a 15 secs interval before the next objective is ready for capture Capture/Destroying the objective is achieved by staying near the objective. Kill's do not effect your teams score. Play the objective.
Infected The game starts with one random infected. The infected must knife the survivors to infect them. The infected side has guns, which are useful to kill survivors in hard to reach spots. However tsurvivors are only infected by knifing them. Killing an infected player creates an ammo drop for survivors to reload their weapon. The last survivor gets special weapons to fight the infected. The game ends when the time runs out or the last survivor becomes infected. Killstreaks are disabled in this mode.
Kill Confirmed Same as Team Deathmatch, but when you die you create tags. You must comfirm your kill by collecting the tags of the enemy you kill, this will 'confirm the kill'. If the enemy grabs the tags the kill is 'denied'. Confirmed kills add to your teams score. Play the objective.
One in the Chamber You have a gun, one bullet, and 3 lives. One shot will kill (Unless a shotgun, may want to get close for that). If your bullet doesn't kill then you have to knife. You gain a new bullet to fire when you get a kill. Dying 3 times will remove you from the current round. The first person to win 2 rounds wins the match. Killstreaks are disabled in this mode.
Sabotage Plant the bomb to destroy the enemys bombsite. Once planted, defend and stop sthe enemy defusing bomb, until the bomb destroys the site. HOT POTATO - is activated. This means if the bomb is defused, the remaining time is all thats left for the next plant. Kill's do not effect your teams score. Play the objective.
Search and Destroy On attack side either plant the bomb at the A or B bomb site (Hold your use key), your team wins if the enemy team is eliminated or the bomb explodes. On defend side, defend the bombsites. Your team wins if your team defuses the bomb, time runs out, or the enemy team is eliminated without a bomb plant occurring. Killstreaks are disabled in this mode. Play the objective.
Search and Rescue Same as Search and Destroy, except when you die you leave tags behind. If your team mates grab your tags - you respawn! If the enemy grab your tags - you cannot be respawned, and must wait for the round to end. Killstreaks are disabled in this mode. Play the objective.
Team Deathmatch Kill the enemy team. Game ends when the timer stops.
Team Greed Like normal Team Deathmatch, but kills do not count until you carry your enemy's dog-tags (And whatever dog-tags they were carrying) from their body your teams base. Dog-tags show up as a sparkle of various colours depending on how many dog-tags they are worth. The more tags you take back to base the more points for your team. Kill's do not effect your teams score. Play the objective.
Team One in the Chamber Same as one in the chamber, but team based. The first team to win 2 rounds wins the match. Killstreaks are disabled in this mode.
Team Juggernaut Same as Team Deathmatch, but one member of your team is the juggernaut (randomly selected) The juggernaut has extra health and a certain selection of heavy weapons. Kill the other teams juggernaut to score more points. The first team to 1500 points wins